

The Albedo map is the base color of the material. Add in these different material maps to help add more realism to your materials. You will notice additional material sections such as Albedo, Bump/Normal/Roughness. This material type is used for most materials you’ll use in your model and is suited for any materials that aren’t typically rendered, such as grass blades, water surfaces, or those that have translucency applied. Next to the name of the material, you will see an icon that indicates what kind of Enscape material is selected.Įveryone has a type.


You can see the materials in your SketchUp model on the left side. Once the Material Editor is launched, you should see this screen: Get started by clicking the Enscape Material Editor button (Hint: look for the checkered ball icon). Thanks to this concise guide, you can push the level of realism of your renderings even further. Its real-time rendering engine and Material Editor’s capabilities will take your client’s reaction from “that pool looks relaxing” to “I want to cannonball-splash right in.”ĭevising jump-off-the-page visuals is fast and simple with Enscape (available on Windows and newly released on Mac) and by understanding Enscape’s material types. If you want to do that, use sophisticated visualization software like Enscape. Realistic visuals can certainly add the ‘wow factor’ to a client presentation, but getting the materials to a high level of realism – that’s a challenge.
